The Sims uses the slogan “Play with Life” and it’s true. Sims is and has always been a giant sandbox with an ever-increasing world of options. It has a variety of appeal. If you like to design and build houses and buildings, you can do that. If you like to give Sims opposite personality traits, shove them in a studio apartment and watch what happens, you can do that too. The Sims 3 Expansion packs have increasingly created richer, more realistic environments and potential. They’ve given us pets. They’ve given us toy chests and dragon costumes. They’ve given us jobs that you don’t just sit back and wait for, but jobs you do: making over other Sims or remodeling their houses.
But Sims Supernatural is, to be honest, the Sims I’ve always wanted. We’ve had vampires since Late Night, but you had to meet a vampire and convince them to turn your Sim if you wanted to be one. Now you can be a vampire or a faerie or a witch or a genie or even a ghost right out of the gate. This pack gives us historical and faerie outfits and something I’m going to call “Lestat hair.”
This is also the pack that fully gives us magic. Witches can do alchemy and make zombies rise. Vampires can turn other Sims. People joke about “why play the Sims? So you can have a fake person clean the kitchen and go to work and pay bills.” This is the pack that changes the game completely, allowing the player to delve into all sorts of fantasy worlds and create their own stories with fantastical elements.